Most OSS projects understand design as ‘logos’ and ‘graphics’.
When speaking with people that work on OSS projects and ‘maintain’ them. They often hear ‘design’ and immediately think either:
- Logos
- Graphics and icons
- UI
This leaves out a huge part of why design is becoming one of the most needed functions in software recently. Design can offer so much to digital (and non-digital) products and projects than the visual design.
But, just like development and software has it’s own jargon and ‘club’ mentality so the hidden jargon and world of design has been hard for others to break into. Leaving a limited and short sighted view of what design can offer an OSS project.
This view of design is not to be scoffed and mocked at. It’s to understand and work towards how we can as a design community open up are practices and the benefits of our craft of design to those that are just beginning to learn how it can help OSS.
You can apply this level of understanding of design to the level of understanding about any other aspect of a humanitarian project. Programs, Research, M&E. When we don’t make spaces for people with these expertises to contribute to OSS we limit the capacity for Humanitarian OSS to succeed in a community-led building way.