A Design System is a long process that usually starts with a cornerstone: a kit of the most common UI elements you’ll use in your product.
In this session you’ll learn the fundamentals of how to create a Sketch file as the first step of designing a system. The workshop will be focused on how to design elements, components and patterns that are easy to maintain, are adaptable, and can grow over time.
Javier is a long-time Sketch user who will teach you all the tips and tricks he normally uses in real projects — some of them are special for people who struggle to keep order and consistency in their workflow.
Lastly, Javier will also introduce you to the tools you’ll need to communicate your system to the developers in your team.