Weird Browsers

A presentation at TechDays NL in October 2016 in Amsterdam, Netherlands by Niels Leenheer

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#weirdbrowsers Weird Browsers Niels Leenheer @html5test

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460 Edge 14 383 499 Safari 10 Chrome 53 555 0 463 Firefox 49 desktop browsers results on html5test.com

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460 Edge 14 383 499 Safari 10 Chrome 53 555 0 463 Firefox 49 desktop browsers results on html5test.com

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Edge Internet Explorer 433 460 360 312 265 113 33 19 2006 2008 2010 2012 desktop browsers results on html5test.com 2014 2016

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new since internet explorer 6

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ES6: Promises Full Screen Pointerlock Adaptive streaming JSON encoding and decoding File API’s Mutation Observer Canvas 2D graphics ObjectRTC Geolocation Media source extensions Page Visibility Streams WebAuthentication Drag and drop Pointer events SVG graphics Fetch Responsive images IndexedDB Form validation HTML5 parser Color input type App-cache offline support Typed Arrays CSS border image Audio Video Blend modes Video subtitles Device Orientation Semantic elements URL API Internationalisation Speech synthesis Beacons Web Crypto

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CSS 3D transforms DOM3 events TLS 1.2 WOFF fonts Native XMLHTTP Sandboxed iframes Screen orientation CSS Selectors Navigation Timing PNG transparency support Data URLs HSTS Image sourceset CSS transforms ARIA WebDriver CSS Grid Layout SVG External content Selection API CSS calc XPath ES6: WeakMap CSS transitions Content security policy CSS Gradients CSS Snap Points Regions CSS animations High Resolution Timing CSS opacity VP9 video codec Touch events

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ES6: Generators IME API ES6: Subclassing HTTP/2 server push Canvas 2D Path ES6 Classes Date input types Access the webcam CSS Multicolumn ECMAScript 5 Message Channels Session history Gamepad Session storage HTTP/2 Async script execution ASM.js Media Queries Level 4 Web Sockets CSS unset Cross-origin Resource Sharing WebAudio Notifications WebGL Web Workers Local storage Exclusions Cross-document messaging CSS Filters WebRTC ES6: Template strings Device Motion CSS Flexbox ES6: Arrow functions Encrypted Media Extensions Console logging

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weird browsers

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no, this talk is not about internet explorer 6

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the web is weird by definition

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the web is not a single platform

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?weird browsers?

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?weird browsers?

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game consoles

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portable game consoles

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smart tvs

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e-readers

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smartwatches

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photo cameras

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fridges

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cars

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vr headsets

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smart tvs and game consoles

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“big screen browsers”

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television browsers are pretty good the last generation of television sets use operating systems that originate on mobile

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218 Google TV 427 LG WebOS 371 199 Panasonic Firefox OS LG Netcast 555 0 261 Panasonic Viera 352 Samsung 2014 490 Samsung Tizen 478 Opera Devices smart tv results on html5test.com

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57 258 Playstation 3 Playstation TV 108 289 Xbox 360 Playstation 4 555 0 65 Wii 256 Wii U console results on html5test.com 428 Xbox One with Edge

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1 controlling the browser

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the biggest challenge of of big screen browsers

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navigation (without mouse or touchscreen)

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d-pad

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d-pad

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alternatives

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analog controllers

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remotes with trackpad

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remotes with airmouse

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second screen

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many manufacturers also create apps for controlling the smart tv, console or set-top box

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text input (without keyboard)

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d-pads

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text input with the d-pad

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alternatives

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remotes with keyboards

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wireless keyboards

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and apps

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gesture control (throw your hands up in the air, and wave ’em like you just don’t care)

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navigation with gesture control

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can we control these input methods directly from javascript?

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the d-pad maybe

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1 keyboard events window.addEventListener("keypress", function(e) { e.preventDefault(); // no navigation ... });

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the gamepad maybe

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1 the gamepad api var gamepads = navigator.getGamepads(); for (var i = 0; i < gamepads.length; i++) { ... }

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the webcam maybe

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1 the getusermedia api navigator.getUserMedia( { audio: true, video: { width: 1280, height: 720 } }, function(stream) { ... }, function(error) { ... } );

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2 the difference between a television and a monitor

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overscan (let’s make it a bit more complicated)

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due to historical reasons televisions will not show the borders of the image

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1920 pixels the television enlarges all images from the hdmi input by 5%

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1920 pixels the television enlarges all images from the hdmi input by 5%

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the image is then cropped to 1920 by 1080 pixels

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the image is then cropped to 1920 by 1080 pixels

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overscan causes blurry output +5%

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solution 1 overscan correction

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1920 pixels the browser does not use the edges of the image

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1920 pixels the television will enlarge the image by 5%

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and the content is now fully visible, the unused border is cropped out of the final image

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but not every television set enlarges the image by exactly 5%, this can vary between manufacturers and models

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configure the correct overscan correction in the system preferences

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the playstation 4 will always show the browser without overscan correction in full screen mode

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the playstation 4 will always show the browser without overscan correction in full screen mode

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solution 2 no overscan

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it is possible to disable overscan on many television sets ‘screen fit’, ‘pixel perfect’ or ‘just scan’

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the playstation 3 always shows the browser with overscan correction

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the viewport (i really need some aspirin!)

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the visual viewport the visual viewport determines which part of the website will be visible measured in device pixels

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the visual viewport the visual viewport determines which part of the website will be visible measured in device pixels

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the visual viewport the visual viewport determines which part of the website will be visible measured in device pixels

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the layout viewport the layout viewport determines the width in css pixels on which the site will be rendered

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the layout viewport the layout viewport determines the width in css pixels on which the site will be rendered

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the layout viewport the layout viewport determines the width in css pixels on which the site will be rendered

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the default layout viewport is different on every smart tv, console or set-top box between 800 and 1920 css pixels

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800 pixels nintendo wii

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980 pixels nintendo wii u

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960 pixels lg webos

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1041 of 1050 pixels microsoft xbox 360

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1200 of 1236 pixels microsoft xbox one

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1200 of 1236 pixels microsoft xbox one (with edge)

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1824 pixels sony playstation 3

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1920 pixels sony playstation 4

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Nintendo Wii 800 LG WebOS 960 Nintendo Wii U 980 Philips 2014 series 980 Google TV 1024 Playstation TV 1024 Samsung Tizen 1024 Xbox 360 1051 Xbox One 1200 LG Netcast 1226 Panasonic Viera 1256 Opera Devices 1280 Samsung 2014 series 1280 Panasonic Firefox OS 1536 Playstation 3 1824 Playstation 4 1920

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device pixels != device pixels (of course not)

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sometimes devices pixels are not physical devices pixels, but virtual device pixels the browser renders in a lower resolution which is upscaled to the resolution of the display

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3 distance to the screen

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20 inch

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20 inch

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10 foot

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“Make fonts and graphics on the site larger to account for viewing distance. People sit proportionally farther from a TV than from a computer monitor of the same size.” – Internet Explorer for Xbox One Developer Guide https://msdn.microsoft.com/en-us/library/dn532261(v=vs.85).aspx

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Make your text and images two to three times bigger

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Make your text and images two to three times bigger

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Make your text and images two to three times bigger

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youtube on the big screen

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youtube on the big screen

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identifying smart tv’s (css for televisions)

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1 × css media types @media tv { body { font-size: 300%; } }

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1 css media types all television browsers use the css media type ‘screen’

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2 × screen size if (screen.width == 1920 && screen.height == 1080) { document.body.className += " television"; }

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2 screen size monitors and phones often use hd resolutions, television browsers often use other resolutions

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3 × useragent sniffing if (navigator.userAgent.search(/TV/i) >= 0) { document.body.className += " television"; }

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3 useragent sniffing not all smart tv’s are recognisable Mozilla/5.0 (X11; Linux; ko-KR) AppleWebKit/534.26+ (KHTML, like Gecko) Version/5.0 Safari/534.26+

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4 couch mode the only reliable way to optimise a website for television is to make two different websites… or give the user the ability to switch on couch mode

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4 be careful with feature detection

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“Basically every feature that talks to the operating system or hardware, is suspect.” – Me, just now http://blog.html5test.com/2015/08/the-problems-with-feature-detection/

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if (!!navigator.geolocation) { navigator.geolocation.getCurrentPosition( success, failure ); } else { // alternative }

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if (!!navigator.geolocation) { navigator.geolocation.getCurrentPosition( success, failure ); } 1 failure is called with a “permission denied” error code 2 no callback at all to success or failure

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if (!!navigator.geolocation) { navigator.geolocation.getCurrentPosition( success, failure ); } 3 success is called with longitude = 0 and latitude = 0 4 success is called with the coordinates of Mountain View, USA

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e-readers

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152 280 Kindle Touch Kobo 147 Sony Reader 555 0 154 Pocketbook e-reader results on html5test.com

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infrared touch screen

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led’s sensors

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mouse events down/up move amazon kindle touch yes pocketbook basic touch yes kobo glow yes yes sony reader yes yes touch events 1 finger

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e-ink screens (slow, slower, slowest)

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microscopic electrostatic charged balls

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microscopic electrostatic charged balls + – – +

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microscopic electrostatic charged balls + – – +

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microscopic electrostatic charged balls

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maybe css animations and transitions weren’t such a great idea after all

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two completely different colors can look exactly the same in black and white

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two completely different colors can look exactly the same in black and white

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identifying e-readers (css for e-ink screens)

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1 × css monochrome mediaquery @media (monochrome) { ... }

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1 css monochrome mediaquery all tested e-readers act like they have a color screen

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2 useragent sniffing there is no universal marker in the useragent string, but we can recognise individual manufacturers and models

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vr vr headsets headsets

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oculus rift

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htc vive

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microsoft hololens

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very expensive

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but…

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google cardboard

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google daydream

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samsung gear vr

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webvr (webgl on steroids)

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head tracking and camera geometry project the 3d scene to two different eyes

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or or Chrome Firefox Samsung Internet Edge experimental build nightly builds behind a flag soon

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or or Chrome Firefox Samsung Internet Edge experimental build nightly builds behind a flag soon

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https://iswebvrready.org

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?weird browsers!

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“We cannot predict future behavior from a current experience that sucks” – Jason Grigsby http://blog.cloudfour.com/on-the-device-context-continuum/

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but wait…

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weird browsers!

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weird browsers!

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browsers browsers browsers wsers! browsers browsers browsers! browsers browsers! browsers browsers browsers browse

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thank you niels leenheer @html5test