The Importance of Fun in the Workplace

A presentation at Devoxx Belgium in November 2018 in Antwerp, Belgium by Holly Cummins

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A Software Developer’s Guide to FUN in the workplace Holly Cummins @holly_cummins Martijn Verburg @karianna

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I’m from IBM’s Cloud Garage.

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I’m from IBM’s Cloud Garage. (we are hiring, by the way …)

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Is this a fun talk?

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Is this a fun talk? No. It’s a talk about fun.

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Is this a fun talk? No. It’s a talk about fun. That’s different.

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Is this a fun talk? No. It’s a talk about fun. That’s different. Obviously.

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20 step plan to achieve FUN. 1. Quantify and Qualify your FUN metrics 2. Create a Chief FUN Officer (CFO) role 3. Gamify your daily tasks to make them more FUN 4. Enthusiastically high five everyone each morning for FUN 5. Install a FUN ball pit 6. Inject a FUN word of the day into conversations 7. Wear FUN clothing, something with flair 8. Create FUN certificates with gold star systems - relive the fun of kindergarten! 9. Nominate FUN assessors for each team 10.Laugh Out Loud (LOL) once a day in the office, others will enjoy your FUN @holly_cummins http://ibm.biz/bluemixgaragelondon /* Discover. Collaborate. Deploy. */ @karianna

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Let’s talk about your career.

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“Dear Boss, you need to send me to Devoxx so I can go to the session on…. FUN.” @holly_cummins http://ibm.biz/bluemixgaragelondon /* Discover. Collaborate. Deploy. */ @karianna

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“Dear Boss, you need to send me to Devoxx so I can go to the session on…. FUN.” @holly_cummins http://ibm.biz/bluemixgaragelondon /* Discover. Collaborate. Deploy. */ @karianna

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Are you brave enough? , Having fun at work @holly_cummins http://ibm.biz/bluemixgaragelondon /* Discover. Collaborate. Deploy. */ @karianna

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Are you brave enough? I’m not :) @holly_cummins http://ibm.biz/bluemixgaragelondon /* Discover. Collaborate. Deploy. */ @karianna

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Wait. Where’s “fun-loving”?

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Wait. Where’s “fun-loving”? We keep fun a secret.

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What is Fun?

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A Fun Guy. (Remember, fun means jokes.)

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“Fun is a point on the intersection of engagement levels and social interaction for a given activity.” Fun: An Exploration in its Relevance to Interaction Design - Elise Woolley, 2010

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Aside: When is fun notfun?

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Aside: When is fun notfun?

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Aside: When is fun notfun? When it’s your job.

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Things that are Fun

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Things that are Fun Something novel

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Things that are Fun Something novel Doing something you’re good at

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Things that are Fun Something novel Completing a task Doing something you’re good at

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Things that are Fun Something novel Completing a task Getting fast feedback Doing something you’re good at

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Things that are Fun Something novel Completing a task Getting fast feedback Creating something new Doing something you’re good at

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Things that are Fun Something novel Fixing something old Completing a task Getting fast feedback Creating something new Doing something you’re good at

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Fun

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Fun

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The Psychology of Fun The brain has pleasure centres which are triggered when you do something fun.

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How do you measure fun? Excerpted from Elise M. Woolley, B.S., Fun: An Exploration in its Relevance to Interaction Design

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That was called the Funtinuum.

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That was called the Funtinuum. If you remember just one thing from this talk …

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Programming is fun.

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Programming gives pleasure to both types of thinkers: • Creative • Logical

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We get to control stuff when we program.

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Which programming language is the most fun?

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• Which programming language is the most fun? Go?

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Which programming language is the most fun? • Go? • Java?

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Which programming language is the most fun? • Go? • Java? • Kotlin?

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Which programming language is the most fun? • Go? • Java? • Kotlin? • Javascript?

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Which programming language is the most fun? • Go? • Java? • Kotlin? • Javascript? • Python?

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Which programming language is the most fun? • Go? • Java? • Kotlin? • Javascript? • Python? • Visual Basic?

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Which programming language is the most fun? • Go? • Java? • Kotlin? • Javascript? • Python? • Visual Basic? • Swift?

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Say … Making noise is kind of fun, isn’t it? @holly_cummins http://ibm.biz/bluemixgaragelondon /* Discover. Collaborate. Deploy. */ @karianna

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Why are most of our workplaces Not Fun?

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The 1980/90’s Management Model Very hierarchical Control favoured over autonomy Technology seen as a cost centre

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http://www.defenceimagery.mod.uk

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Puritan confronts ale drinkers Howard Pyle

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The value of Fun in the workplace

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IBM Watson IoT Centre, Munich @holly_cummins

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IBM IoT Lab, Munich

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@holly_cummins

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Research shows: Fun is good for business.

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Research shows: Fun is good for business.

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Research shows: Fun is good for business.

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Research shows: Fun is good for business.

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Studies have shown… Employee fun

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Studies have shown… Employee fun

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Studies have shown… Less sick leave Employee fun

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Studies have shown… Less sick leave Employee fun Harder working

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Studies have shown… Less sick leave Employee fun Harder working More productivity

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https://hbr.org/2012/01/positive-intelligence

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“Your brain at positive is 31% more productive than your brain at negative, neutral or stressed. ” https://hbr.org/2012/01/positive-intelligence

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https://www2.warwick.ac.uk/fac/soc/economics/staff/eproto/workingpapers/happinessproductivity.pdf

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“Individuals [who just watched a comedy video] have approximately 12% greater productivity.” https://www2.warwick.ac.uk/fac/soc/economics/staff/eproto/workingpapers/happinessproductivity.pdf

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Your brain needs breaks. @holly_cummins http://ibm.biz/bluemixgaragelondon /* Discover. Collaborate. Deploy. */ @karianna

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Practical example: Everyone loves lego trains.

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Info Support funded their employees’ lego trains.

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Why? Good business. Thanks, @johanjanssen42!

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How much fun can you expect to have? https://www.flickr.com/photos/paulesson/3065570366

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How much fun can you expect to have? (Yes, this is a picture of lots of fungi. You’re welcome.) https://www.flickr.com/photos/paulesson/3065570366

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• No one likes working on things that aren’t valuable or useful. • So if you take that to its extreme, and only do activities if they’re fun and enjoyable, will that work? • Limits to Fun Self-discipline is still needed.

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Just because it’s fun, doesn’t mean it’s good.

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Just because it’s fun, doesn’t mean it’s good.

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“I love the smell of napalm in the morning …. smells like victory.” Bill Kilgore, Apocalypse Now

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“I love the smell of napalm in the morning …. smells like victory.” Bill Kilgore, Apocalypse Now Is everyone having fun?

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Fun. What could possibly go wrong?

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Fun. What could possibly go wrong?

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Fun. What could possibly go wrong? 2008: A developer had a lot of fun with Groovy.

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Fun. What could possibly go wrong? 2008: A developer had a lot of fun with Groovy.

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Fun. What could possibly go wrong? 2008: A developer had a lot of fun with Groovy. 2009: The others who had to maintain the code had less fun.

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Enjoy fun. Responsibly.

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_ How to achieve fun Warning: This is our context and our experience of Fun. Your workplace culture may be different.

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Step 1. Find un-fun things. Get rid of them.

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Step 0. Stop prohibiting fun. Obviously.

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“Please stop sending emails telling people you are sharing cake.”

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“If you’re in the office after 5:30, you need to be doing work.”

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A process being unfun is a red flag that it’s not adding value.

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Step 1. Find un-fun things. Get rid of them. … because they’re probably waste.

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Fun Not-Fun Programming Meetings Puzzles Mysteries Collaboration Criticism Just doing it Process/Ceremony Learning Repeating Designing Sizing Doing Status reporting Prototyping Hardening Interactions Interruptions Making a difference Being a cog

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We can fix these. Fun Not-Fun Programming Meetings Puzzles Mysteries Collaboration Criticism Just doing it Process/Ceremony Learning Repeating Designing Sizing Doing Status reporting Prototyping Hardening Interactions Interruptions Making a difference Being a cog

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We can fix these. Fun Not-Fun Programming Meetings Puzzles Mysteries Collaboration Criticism Just doing it Process/Ceremony Learning Repeating Designing Sizing Doing Status reporting Prototyping Hardening Interactions Interruptions Making a difference Being a cog Pair programming

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We can fix these. Fun Not-Fun Programming Meetings Puzzles Mysteries Collaboration Criticism Just doing it Process/Ceremony Learning Repeating Designing Sizing Doing Status reporting Prototyping Hardening Interactions Interruptions Making a difference Being a cog Pair programming #noestimates

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We can fix these. Streamlined process Fun Not-Fun Programming Meetings Puzzles Mysteries Collaboration Criticism Just doing it Process/Ceremony Learning Repeating Designing Sizing Doing Status reporting Prototyping Hardening Interactions Interruptions Making a difference Being a cog Pair programming #noestimates

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We can fix these. Streamlined process Self-generating status Fun Not-Fun Programming Meetings Puzzles Mysteries Collaboration Criticism Just doing it Process/Ceremony Learning Repeating Designing Sizing Doing Status reporting Prototyping Hardening Interactions Interruptions Making a difference Being a cog Pair programming #noestimates

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We can fix these. Streamlined process Self-generating status Fun Not-Fun Programming Meetings Puzzles Mysteries Collaboration Criticism Just doing it Process/Ceremony Learning Repeating Designing Sizing Doing Status reporting Prototyping Hardening Interactions Interruptions Making a difference Being a cog Pair programming #noestimates Protect peace

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We can fix these. Findable documentation Streamlined process Self-generating status Fun Not-Fun Programming Meetings Puzzles Mysteries Collaboration Criticism Just doing it Process/Ceremony Learning Repeating Designing Sizing Doing Status reporting Prototyping Hardening Interactions Interruptions Making a difference Being a cog Pair programming #noestimates Protect peace

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We can fix these. Findable documentation Streamlined process Self-generating status MVP Fun Not-Fun Programming Meetings Puzzles Mysteries Collaboration Criticism Just doing it Process/Ceremony Learning Repeating Designing Sizing Doing Status reporting Prototyping Hardening Interactions Interruptions Making a difference Being a cog Pair programming #noestimates Protect peace

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We can fix these. Findable documentation Streamlined process Self-generating status MVP Fun Not-Fun Programming Meetings Puzzles Mysteries Collaboration Criticism Just doing it Process/Ceremony Learning Repeating Designing Sizing Doing Status reporting Prototyping Hardening Interactions Interruptions Making a difference Being a cog Pair programming #noestimates Protect peace Self-directed teams

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We can fix these. Findable documentation Streamlined process Self-generating status MVP Fun Not-Fun Programming Meetings Puzzles Mysteries Collaboration Criticism Just doing it Process/Ceremony Learning Repeating Designing Sizing Doing Status reporting Prototyping Hardening Interactions Interruptions Making a difference Being a cog Pair programming #noestimates Automation Protect peace Self-directed teams

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Make it easy for people to find the information they need to do their job. Find a good, indexable, solution. Use it.

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@holly_cummins http://ibm.biz/bluemixgaragelondon /* Discover. Collaborate. Deploy. */ @karianna

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@holly_cummins http://ibm.biz/bluemixgaragelondon /* Discover. Collaborate. Deploy. */ @karianna

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Get rid of the stuff that stops us doing what we enjoy. @holly_cummins http://ibm.biz/bluemixgaragelondon /* Discover. Collaborate. Deploy. */ @karianna

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Get rid of the stuff that stops us doing what we enjoy. “We’re short staffed. You’re going to need to cancel all my meetings for a month so I can do programming.” @holly_cummins http://ibm.biz/bluemixgaragelondon /* Discover. Collaborate. Deploy. */ @karianna

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Get rid of the stuff that stops us doing what we enjoy. This worked! “We’re short staffed. You’re going to need to cancel all my meetings for a month so I can do programming.” @holly_cummins http://ibm.biz/bluemixgaragelondon /* Discover. Collaborate. Deploy. */ @karianna

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Interactions are fun. Interruptions are not.

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Protect your coding time from meetings. “I’m sorry, since I’m pairprogramming, I can’t make that meeting.”

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Pair programming

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#noestimates Estimates are rarely accurate. Why bother?? @holly_cummins http://ibm.biz/bluemixgaragelondon /* Discover. Collaborate. Deploy. */ @karianna

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Prototyping versus hardening Can adding logging ever be fun? @holly_cummins http://ibm.biz/bluemixgaragelondon /* Discover. Collaborate. Deploy. */ @karianna

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Prototyping versus hardening Can adding logging ever be fun? Making a difference is fun. @holly_cummins http://ibm.biz/bluemixgaragelondon /* Discover. Collaborate. Deploy. */ @karianna

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Prototyping versus hardening Can adding logging ever be fun? Making a difference is fun. Having a prototype become real is fun. @holly_cummins http://ibm.biz/bluemixgaragelondon /* Discover. Collaborate. Deploy. */ @karianna

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Prototyping versus hardening Can adding logging ever be fun? Making a difference is fun. Having a prototype become real is fun. Add the logging when you know it actually matters. @holly_cummins http://ibm.biz/bluemixgaragelondon /* Discover. Collaborate. Deploy. */ @karianna

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” W e d o n’ t w a n t t o b e t h e prototyping department.” — Head of Innovation, A-Client @holly_cummins http://ibm.biz/bluemixgaragelondon /* Discover. Collaborate. Deploy. */ @karianna

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Testing should not be part of the hardening phase. TDD is fun. @holly_cummins http://ibm.biz/bluemixgaragelondon /* Discover. Collaborate. Deploy. */ @karianna

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TDD

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TDD

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Automation Computers don’t expect to have fun (yet). Let them do the tedious tasks. Bonus: Automating stuff is fun (yay!).

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Status for all to see. @holly_cummins http://ibm.biz/bluemixgaragelondon /* Discover. Collaborate. Deploy. */ @karianna

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Status for all to see. Keep stories small, so status is self-reporting. Daily stand-up. Keep it short. @holly_cummins http://ibm.biz/bluemixgaragelondon /* Discover. Collaborate. Deploy. */ @karianna

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We all hate being told what to do. Usually, because we know it’s wrong. Let people make their own decisions.

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Step 2: Add fun

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Children learn through play. Adults do too.

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Play Exploration Work Games

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Play: for its own sake Play Exploration investigation Exploration: Work a goal Work: Games a goal and rules Games:

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TDD

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Build gamification

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Build gamification (Strictly speaking, productization of build gamification)

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Build gamification can be pretty serious.

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Play

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Quirkiness

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Images: shawcomputing.net, computerhistory.org

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Images: shawcomputing.net, computerhistory.org

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Images: shawcomputing.net, computerhistory.org

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“Is ‘Gullible’ in the Dictionary?” Images: shawcomputing.net, computerhistory.org

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Quirkiness How do a production-train slack-integration right:

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_ Failing at Fun

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31% of us dislike teambuilding activities. http://www.successfulmeetings.com/Strategy/Meeting-Strategies/When-Teambuilding-Fails/

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Making people do something they didn’t even want to do … great fun. http://www.successfulmeetings.com/Strategy/Meeting-Strategies/When-Teambuilding-Fails/

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How do you know you’re having fun if you’re not measuring it? http://www.successfulmeetings.com/Strategy/Meeting-Strategies/When-Teambuilding-Fails/

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How to ruin an office party? Take attendance.

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Failing at Fun Forgetting to fix the other stuff.

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A layer of fun

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A layer of fun … on top of a terrible workspace …

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A layer of fun … on top of a terrible workspace … is still terrible.

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What if you got paid to do something other people would pay to do?

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No, not the best job in the world.

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Failing at Fun The gap between theory and reality

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_

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_ Fun is important. Recap on achieving fun: 1. Get rid of un-fun things 2. Add fun things Doing 2. without 1. is going to fail.

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Any questions?