A presentation at Agile2018 in in San Diego, CA, USA by nicola sedgwick
Abstract: You’re in a test team, you work on test projects and for your work you receive a wage and maybe bonuses, promotions and other benefits. So why gamify? Sometimes it’s just about bringing some new energy to a team or for a team bonding session. However, sometimes it's about needing to arrange gamification is useful for incentivising non-testing colleagues to feed back on new developments (anyone can have a valid point of view) as well as directing the efforts of outsourced teams. This workshop will cover:
Current uses of gamification in the crowd-sourced testing world (15 mins)
[Exercise] Gamifying a testing mission(15 mins)
[Discussion] How to spot “gamers” and reduce any negative impact by supporting, thwarting, encouraging or utilising their skills (10 mins)
[Exercise] Gaming the system (15 mins)
[Discussion] Real life application of ideas and techniques (10 mins)
Wrap up & questions (10 mins)
Learning Outcomes: