A presentation at code.talks in in Hamburg, Germany by Roy van Rooijen
The workflows from design to a shipped digital product are broken in many ways. Think about that painful manual labour when you implement design and have to deal with often incomplete specifications or use cases that weren’t accounted for. When you translate a static representation of colors, typography, and measurements to code, you miss a range of context specific details that make or break the user experience. In addition, when translating an image based representation to code, you’re effectively doing work twice.
But hey, it’s not the designer’s fault! Instead, blame the tools that have been lagging behind. Design tools are generally not well suited to cater to the nitty gritty details of a digital product, like states, user input, live data, error handling, localization, and platform specific layout constraints and rendering.
Come and learn how to work smarter across skills within your team, and understand the pitfalls and leverage the power of state-of-the-art design tools.
The following resources were mentioned during the presentation or are useful additional information.
A plugin for the Sketch design tool to speed up your workflow using the keyboard
Videos of the talks we hosted during our meetups and hackathons.
A great in-depth essay proposing an intermediary format between design and engineering tools to enable more efficient, capable tooling for product teams generally and designers especially.
Design teams, companies, and investors have invested huge amounts of both time and money in supporting a broken design process: the traditional image-based workflow.
Art project of letting people draw bikes by memory, and then turning them into 3d renders.
Beautiful animations and renders of a 3D world where physics don't exist.
The Human Interface Guidelines. Dive deep in these interactions patterns and start to fully understand your medium.
A plugin that connects to the Mapbox or Google Maps API to load an image of a map as an image file of a layer in Sketch.
Design with coded components. Fluid layouts how they are supposed to be.
A beautiful art project where 3d models are created with a printer in the desert that uses the sun, heat, and sand, to construct the output.
Join us during 2 days of hacking on digital product design tools and meet passionate makers from all over the world who are excited about pushing the industry forward. In addition, we serve you a side program with inspiring presentations by leading design tool makers during both mornings.
Check out our job openings!
Here’s what was said about this presentation on social media.