Getting Technical about Maps

A presentation at JavaScript Summit 2016 by Shane Hudson

Once upon a time, maps on the web were really hard. Then along came Google Maps and everyone was able to quickly embed directions to their business or venue. Now things are starting to go the other way again.

So based on quite a lot of experience with various mapping projects, this talk will cover everything from web maps working offline to 3D terrains and data visualisations.

You will learn:

  • How to take a scary big project into sizeable chunks
  • Using Three.js to build 3D terrains using real geographic data
  • Where to find data
  • Visualising data, both in 2D and 3D
  • Using Raytracers to add interactivity into 3D projects
  • Lots of general JavaScript tips for large projects