Vague But Exciting

A presentation at Beyond Tellerrand in in Berlin, Germany by Dave Rupert

Vague But Exciting

Vague But Exciting

How the F#$% did they make this?

How the F#$% did they make this?

How do Large Creative Projects Succeed?

How do Large Creative Projects Succeed?

Why do large creative projects fail?

Why do large creative projects fail?

Spoiler: The Answer is Prototypes

Spoiler: The Answer is Prototypes

Pixar

Pixar

Creativity, Inc by Ed Catmull

Creativity, Inc by Ed Catmull

Making a Movie

Making a Movie

Making an Animated Film

Making an Animated Film

Storyboarding

Storyboarding

Pitch Doctor

Pitch Doctor

Introducing a revolutionary new Design Thinking Thought Technology…

Introducing a revolutionary new Design Thinking Thought Technology…

It’s called Sketching.

It’s called Sketching.

Think through problems before getting to the expensive part.

Think through problems before getting to the expensive part.

Find (or make) technology that allows you to prototype quickly.

Find (or make) technology that allows you to prototype quickly.

How Overwatch Creates Heroes

How Overwatch Creates Heroes

A combination of cobbled together parts

A combination of cobbled together parts

Do you have a system of parts?

Do you have a system of parts?

Quickly create Minimum Viable Products.

Quickly create Minimum Viable Products.

Find out if it’s a dumb idea as soon as possible.

Find out if it’s a dumb idea as soon as possible.

Nintendo

Nintendo

The Story of Mario 64

The Story of Mario 64

Get the fundamentals solid first

Get the fundamentals solid first

「手応え」 Hand Response or “Game Feel”

「手応え」 Hand Response or “Game Feel”

The Story of Splatoon

The Story of Splatoon

Tofu

Tofu

Prove ideas before committing to them.

Prove ideas before committing to them.

Use CodePen

Use CodePen

Making a Game in a Week: Monday

Making a Game in a Week: Monday

Making a Game in a Week: Tuesday

Making a Game in a Week: Tuesday

Making a Game in a Week: Friday

Making a Game in a Week: Friday

The Story of Zelda Breath of the Wild

The Story of Zelda Breath of the Wild

It started here in a 2D prototype

It started here in a 2D prototype

A Chemistry Engine

A Chemistry Engine

Build a prototype to validate ideas

Build a prototype to validate ideas

Experiment to get better estimates of the work required

Experiment to get better estimates of the work required

Jekyll

Jekyll

Some Research from Microsoft

Some Research from Microsoft

What Went Right and What Went Wrong: an analysis of 155 postmortems from game developmentw

What Went Right and What Went Wrong: an analysis of 155 postmortems from game developmentw

Conclusions

Conclusions

Prescribe to an iterative development process, and use prototypes

Prescribe to an iterative development process, and use prototypes

Value Prototypes

Value Prototypes

Prototypes are for Everyone

Prototypes are for Everyone

Thank you

Thank you

A continuation of my talk on prototyping. Looking to industries outside web and app development for inspiration on how to build digital products.

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