Be the Villain

A presentation at axe-con 2021 by Eric Bailey

Historically, design’s goal was to make things as easy to use for as many people as possible. However, as software matures and takes over more aspects of everyday life, designers must learn to be less naive. In flipping the inclusive design principles, we are able to become the villain and better understand and guard against bad actors who subvert design for their own malign purposes.

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