I’m a Webby Award winner and keynote speaker who’s appeared at over 80 design and tech events in 8 countries on 5 continents.
I’m a Senior Design Manager at Intercom in Dublin, Ireland. Previously, I:
A keynote on aliens, nuclear waste, wicked problems, and the one big thing that unites everyone working in user experience: AMBIGUITY.
See a video and the full transcript of this keynote at http://www.jonathoncolman.org/2015/05/21/wicked-ambiguity/
How do you solve the world’s hardest problems? And how do you respond if they’re unsolvable? As user experience professionals, we’re focused on people who live and work in the here and now. We dive into research, define the problem, break down silos, and build value by focusing on intent.
But how does our UX work change when a project lasts not for one year, or even 10 years, but for 10,000 years or more? Enter the “Wicked Problem,” or situations with so much ambiguity, complexity, and interdependencies that—by definition—they can’t be solved.
Using real-world examples from NASA’s Voyager program, the Yucca Mountain Nuclear Waste Repository, and other long-term UX efforts, we’ll talk about the challenges of creating solutions for people whom we’ll never know in our lifetimes. The ways we grapple with ambiguity give us a new perspective on our work and on what it means to build experiences that last.
| Workshop — How to be clear: the elements of content design | Workshop: How to Be Clear—Writing for Apps and Software | October 2019 | Register now |
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| How to Design a World-Class Content Design Team | Sydney Content Strategy Meetup - October 2019 | October 2019 | Register for free tickets |
| A Content-First Approach to Product Onboarding | Web Directions Summit | October 2019 | Buy tickets |
| Masterclass — How to be clear: the elements of content design | Web Directions Summit | October 2019 | Buy tickets |
| Make the Unclear Clear | Defuse: Design for Use by Dublin IxDA | November 2019 | Go see it! |